An audio-reactive experience

USER

Telefónica

Environment

Brand

Soul

Music visualization

Exhibition mode

Temporary Installation

Location

Madrid
Europe

Date

October 28, 2021
October 28, 2021

Telefónica's private tech event at Wanda Stadium in Madrid hosted a Dragon experience named WANDA

Content

Soul

Content type

Interactive

Environment

Brand

Soul

Music visualization

The future of technology will be based on a perfect synchronization of elements that together create enhanced experiences.

In a playful environment full of sophistication, the DragonO installation shone to the rhythm of the music, generating a surreal environment. It was seen as a futuristic sculpture that reflects the values of the brand and at the same time, it was a powerful tool to increase the scenic emotion and sensation of audiovisual synchrony.

Software

Mind

Software engines

Prome3
TouchDesigner
Unreal

PERCEPTION SYSTEMS

PC Microphone
PIONEER DJ

Integrations

Audio Reactive

Audio reactive setup

The event was a cocktail party. We setup a special program meant to obtain data from the DJ booth (bpm, frequencies, etc.) through the control PC microphone which was directly analyzed and transformed into volumetric variations in real-time.

Different frequency ranges were assigned to different types of variation automatically synced to the rhythm of the music, and also considering manual variations according to the genre and the intention of the artist. Programming was done in TouchDesigner and the final part was run in combination with Resolume.

Dancing Avatar.

A special avatar was designed to have different dance variations based on the rhythm and the frequencies of the tracks. It also generated transformations in the luminosity and texturized color that could also be linked to special visual effects such as particle dispersion or blur.

Hardware

Body

model
DRAGON O

size / voxels

8 Modules - 40,000 Voxels - 5m²

Integrator

LedPulse
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