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This was an interactive Dragon experience that stemmed from the idea of creating an environment that enhances the new Telefónica brand while connecting with the audience in an innovative way. Visitors were prompted to connect, control, and intuitively interact with The Dragon in which audiovisual storytelling and narrative scenarios created a one-of-a-kind tour.
Spectators were able to appreciate the different volumetric expressions of abstract and intangible concepts chosen by the brand (IoT, AI, 5G, etc). Surrounding synchronized elements, such as the curved screen, intensified the feeling of immersion.
The Telefónica logo, made up of 5 spheres, was the inspiration and epicenter of the interactive experience.

Curved Display integration
Through a system designed in TouchDesigner, the upper curved screen has been integrated with the Dragon. Mapping module by module and creating permanent synchronicity of content and interaction between the two elements.
Human interactivity
The integration of a Kinect motion detection system made it possible to locate an individual by detecting their distance range. During the interaction, different scenes were created in which the protagonist transformed the volumetric content with the movement of the body. All programming was done in Unity.
TouchScreen
A wireless TouchScreen Tablet has been used as the central control of the experience. The user could select the activity mode by going from interactive mode to storytelling and browsing between 25 content options. The integration was set up in TouchDesigner.